С помощью rExp можно сделать увеличение рейтов для донаторов, просто вешаем на нужный итем эффект наподобие:
Code
<mul val='?' order='0x10' stat='rExp'/>
Вмесьл знака вопроса ставим свои значения.
Accuracy and Range(Точность и Диапазон): Accuracy - accCombat Attack Range - pAtkRange (for fighters) Attack Range - mAtkRange (for mages) Attack Angle - pAtkAngle (for fighters) Attack Count Max - atkCountMax (example:if you use pole you can attack more monster than normal) Attack Reuse - atkReuse (make bows hit simple hits way slower and will not affect skills)
Speed: Run Speed - runSpd Walk Speed - walkSpd
PLAYER-ONLY Stats STR - STR (Physical power,physical skill's crit rate) DEX - DEX (Atk. spd., physical skill spd, accuracy, evasion, critical hit rate, dagger skill'z success (such as deadly dlow), shield block rate and run spd) WIT - WIT (Magic critical rate, casting spd, resistance to hold, curses (such as HP regeneration,decreased HP recovery rate, skill re-use time, and decreased effect of heals). INT - INT (magic dmg) MEN - MEN (magic defense,max Mp, mp recovery speed, poison resistance, poison resist., concentration)
Patk;Pdef against monster types: Примеры: More patk to giants - pAtk-giants More patk to undead - pAtk-undead More pdef against animals - pDef-animals More pdef against monsters - pDef-monsters
ExSkillz Inv. Limit - inventoryLimit WH. Limit - whLimit Freight L. - FreightLimit Private Sell L. - PrivateSellLimit Private Buy L. - PrivateBuyLimit Rec. Dwarf L. - DwarfRecipeLimit Rec. Common L. - CommonRecipeLimit
Другие: Breath - breath (more time you can swim in water)
ORDERS 0x08 - to set 0x10 - to add/sub (weapon, armor, jewelery) & (STR, CON, DEX, INT, WIT ,MEN) 0x20 - don't use it (used by hard coded formulas) 0x30 - to mul/div (masteries, buffs, debuffs, SA's, Armors_bonus) 0x40 - to add/sub (masteries, buffs, debuffs, SA's) 0x50,0x60 - not need.
Множители скилов(навыков), "addontionals" Может быть использовано с: mul order, mul val ...